![]() All I’ll say is that they push the limits of what I’ve seen in 2D belt-scrolling beat-’em-ups and offer some more technical play opportunities. I’d love to chat about the other two characters, but I’ve got to bite my tongue until we unveil them. She’s more defensive, but very fun, especially with her “get over here!” style extendable arm attack. She can summon a crab minion to attack for her (keeping enemies off your back) and she can even summon a single-hit shield for her and her crab minion to tank through attacks. She’s got a slower-paced, more methodical style, well-suited for beginners. Second, we’ve got Ganira – a giant sea beast that can summon tsunamis. He has really high damage output as well as good crowd control with a flame-breath attack and a fiery AOE explosion to keep people off your back. He’s an all-around bruiser-type character. First, we’ve got Megadon – a fire-breathing volcano kaiju with magma pumping through his veins. There are four playable characters in the game, and we tried to push each one in a unique direction with an entirely original playstyle. How many playable kaijus are there in the game? How much will they differ from each other in terms of play styles and abilities? Each mission has its own unique challenges, and because our game has a PlatinumGames-style ranking system, you’re encouraged to revisit every mission and score that coveted “S+ Rank!” Players that take the time to do this will be rewarded… □ We don’t want to spill too much information yet, but the game takes place over a series of missions spread over a handful of famous landmark cities. What can players expect from the game in terms of replayability in terms of additional modes, unlockables, challenges, and the like? Some levels even feature further environmental hazards like tsunamis, volcanoes, and more, so you’ve got to stay sharp. On top of that, every single level is filled with weapons – buildings, streetcars, fuel tanks, military vehicles, rocks, electricity towers, etc. You can also whack enemies and launch them into buildings, which deals more damage! Some buildings, like gas stations and electrical towers, will even explode and shock or burn enemies launched into them. (Don’t worry, the humans have already evacuated!) There are a lot of different ways you can use the environment to your advantage.įirst off is that you can smash any building you can reach and destroying buildings generates “Rage” – a resource used for devastating Rage Attacks. How much of an impact will the destructible environments have on combat?Įnvironmental destruction is something we knew had to be a key element from day one. There are a lot of different ways you can use the environment to your advantage." "Environmental destruction is something we knew had to be a key element from day one. You can read our interview with 13AM Games CEO Alex Rushdy below. It’s certainly a solid elevator pitch, and so to learn more about the game, we recently reached out to its developers. One such game is Dawn of the Monsters, which sees players playing as different kaijus with unique abilities in destructible environments, with all the variety in weapons you’d expect to see from a brawler. The brawler genre has been seeing a bit of a resurgence of late, with many promising looking titles still to come.
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